SDRR was build to satisfy almost all of your saturation desires. It provides a comprehensive set of controls to manipulate the character of the saturation to make it fit exactly. SDRR offers four different main modes: TUBE, DIGI, FUZZ, DESK and reacts dynamically to the input signal. Each mode has it’s unique crosstalk behaviour, which can be switched of or exagerrated. A unique RMS level difference metering mode makes level matching an easy task. SDRR can be different things: a saturation, a compressor, an EQ, a bitcrusher, a subtle stereo widener, or simply add some movement to your tracks with the DRIFT control. Add warmth, depth and character to your tracks with SDRR.
Don’t forget to check out the free IVGI, which can be seen as the little brother of SDRR. It is based on the DESK mode in SDRR. Since IVGI is comparable to SDRR qualitywise, CPU-consumption wise and regarding aliasing (or better the absence of aliasing artifacts), it’s a good way to also get an impression of how SDRR would perform on your system.
SDRR is available in the following formats (all included in one single license): Windows: VST (32&64Bit), VST3 (32&64Bit), RTAS Mac OSX: AU (32&64Bit), VST (32&64Bit), VST3 (32&64Bit), RTAS
06/10/20 version 2.3.0: – GUI performance improvements – added option to use OpenGL rendering for the GUI to the global settings (experimental) – more robust Mac-installer – updated manual